2012年10月29日月曜日

GW2 クロックタワーとACT.3



なるほどわからん^q^
こんなスムーズに走れたら苦労しねーよ!!wwww

あとACT.3も始まってまいました。
とうとうLAにマッドキング降臨!ということでLAからダンジョンアタックできる模様。
イベント期間のためだけにこれ作ったんかいwwwwというくらい良く出来てるね。

なんとかカボチャ彫り25回はクリアしたし、残りのアチーブメントも埋めていこう!
クロックタワーも初回クリアは80エキゾチック足装備が固定でもらえるらしいので頑張るお;w;

2012年10月24日水曜日

GW2 ハロウィンクエストAct1

早速まとめてくれてる人がいたのでペタペタ。
http://ja.gw2.wikia.com/wiki/Shadow_of_the_Mad_King

最後のところでうっかりVIをもらい損ねてしまったのでまた行かねば・・・

(10/25追記メモ)

747 名前:名も無き冒険者[sage] 投稿日:2012/10/25(木) 01:55:45.44 ID:tLtVGLi0
ハロウィンイベ act1(2012年10月22日(月)?)
1.本探し:クリアするとバックスロットアイテム、詳細はwiki参照
2.仮装イベ:Lion’s Archのミスデックフォージの窯に落ちるとランダムで仮装
3.無料アイテム:Black Lions Trading CompanyでDevil Hornsが貰える
4.ジャックーランタン作り:各地にあるカボチャをCarvingする。25回までアチーブメント、150回で称号?
5.イベンドベンダー:Piece of Candy Corn150か4sでハロウィン武器、ただし4hで消える
ハロウィンレシピなどもあり、詳細はwiki参照
6.Haunted Door:フィールドに固定位置でランダムに出現、叩くとハロウィンmobが出る
ハロウィンアイテム
Piece of Candy Corn:鉱石採掘やtrick or treat bagsでげと
trick or treat bags:いろいろ入ってる、ハロウィンmobやLion’s Archの子供にPiece of Candy Cornを渡してげと
開けた回数でアチーブメント
act2は2012年10月26日(金)から?

2012年10月23日火曜日

GW2 ダメージについて

Damage

Call it whatever you like—DPS, damage per second—we just call it DAMAGE, and when it comes to making red bars go down, you can never have enough of it. Don't trivialize it though; damage is a very versatile aspect of combat. There are so many ways that a character can do damage.
— GuildWars2.com promotional material

Contents

 [hide]
Damage.png Damage is any effect from an action which results in a target losing health. Damage is considered to be one of the three facets theGuild Wars 2 combat system is built around, the others being support and control. All professions are able to deal damage in a useful way, mostly by using skills.
There are three types of damage in Guild Wars 2:
  • Direct damage. This damage is inflicted by skills and/or traits directly, can crit, and is mitigated by the target's armor.
  • Condition damage. This damage is inflicted primarily by conditions, does not crit and is not mitigated by the target's armor.
  • Falling damage. This damage is taken from falling. When taken below zero health by falling damage, the player does not enter adowned state but instead dies immediately. Falling damage scales with height fallen and is not mitigated by armor or any skills that reduce or prevent damage.

Direct damage

Base direct damage is given by the following equation:
Damage done = (weapon damage) * Power * (skill-specific coefficient) / (target's Armor)
  • Weapon damage: a uniformly distributed random number taken from within the range listed as "Weapon Strength" on the equipped weapon. The weapon damage used for a skill will typically be that of the weapon associated with that skill; utility and elite skills are typically not affected by weapon damage and use a range based on the player's level.
  • Power: The current Power as listed on the Hero tab, and as modified by might.
  • Armor: The current Armor as listed on the Hero tab. Armor is the sum of defense and Toughness.
This base direct damage can then be modified by the following effects:
  • Critical hits do increased damage. Critical hits default to 150% of base damage and this amount can be increased by the Critical Damage player attribute. Critical hit chance is governed by the Precision player attribute and the fury boon.
  • Glancing blows, as caused by either level difference or weakness, only do 50% of regular damage.
  • Vulnerability increases direct damage on a target.
  • Protection decreases the damage received by a target by 33%.
  • Other various passive effects that increase the attacker's outgoing damage or a target's incoming damage, including those from upgrade componentstraits,nourishment, etc

In order for a skill to do direct damage, it first must hit. The following will result in a skill missing:
  • The blind condition.
  • The target blocks or dodges.
  • The target is out of range of the skill or is obstructed by terrain.
  • The target is invulnerable.

Direct damage is listed on skills' tooltip, as marked by Damage.png Damage. Level 80 tooltip damage is given by the following equation:
Tooltip damage = (average weapon damage) * Power * (skill-specific coefficient) / (level-based Armor value)
  • Some skills do not calculate their tooltip damage based on the equipped weapon. These are frequently the same skills that are unaffected by weapon strength.
  • At level 80, the Armor value used is 2600.

Condition damage

The damage done by conditions is governed by the character level, the condition inflicted, and the player's Condition Damage attribute.
ConditionDamage per stack per second or activationLevel 80 baseCondition damage per +10% increase at level 80
Burning.png Burning8 + (4 * Level) + (0.25 * Condition Damage)328131
Bleeding.png Bleeding2.5 + (0.5 * Level) + (0.05 * Condition Damage)4385
Poison.png Poison4 + Level + (0.1 * Condition Damage)8484
Confusion.png Confusion10 + (1.5 * Level) + (0.15 * Condition Damage)13087
Note that confusion does half damage in Structured PvP.
Additionally, the total amount of damage done can be increased by the player's Condition Duration attribute, although burningpoison, and bleeding only deal damage once per second, meaning that any fractional duration is wasted for these conditions. Note that poison and burning stack in duration, so fractional duration may come into play if the duration can be extended. Damage dealt from retaliation is also considered condition damage, although its damage is based upon Powerrather than Condition Damage.

Critical Damage
(Redirected from Critical damage)
Critical Damage.png Critical Damage, also known as Prowess, is a secondary attribute that improves the damage multiplier on critical hits.
A character's current Critical Damage value can be seen in the tooltip for Critical Chance on the Hero panel.
Critical Damage is added to the default 1.5x bonus (rather than multiplied). For example, +50% Critical Damage results in 2.0x critical hits.クリティカルダメージは基本で1.5倍の威力ボーナスを得て、+クリティカルダメージボーナスはこれに加算される。ex)+50%クリティカルダメージを得た場合のクリティカルダメージは基本威力の2.0倍となる。

RO 「HalloweenParty2012」 ~特製カボチャケーキを追え~

ってことでROもハロウィンイベント始まったわけですが。

カボチャケーキ
作成方法費用作成数1回の作成に必要な材料
自分で作る無料7~9個からランダム甘いカボチャパイ15個、穀物30個、
ミルク30個、卵10個
スクウォッシュに作ってもらう900zeny10個
カボチャケーキ
item02HP・SP5%回復
重量:4
転送先料金料金
([衣装] 子悪魔帽装備時)
ルーンミッドガッツ方面カボチャケーキ 3個カボチャケーキ 1個
シュバルツバルド方面カボチャケーキ 3個カボチャケーキ 1個
アルナベルツ方面カボチャケーキ 3個カボチャケーキ 1個
他、周辺都市カボチャケーキ 3個カボチャケーキ 1個
特別転送1カボチャケーキ 3個カボチャケーキ 1個
特別転送2カボチャケーキ 3個カボチャケーキ 1個
特別転送3カボチャケーキ 5個カボチャケーキ 3個
特別転送4カボチャケーキ 5個カボチャケーキ 3個
トリック or トリート!
サービス料金効果
お菓子をあげるカボチャケーキ 5個HP・SP回復、移動速度増加
イタズラがいい無料イタズラは全部で6種類。
どんなイタズラをされるかはロリルリ先生の気分次第だ。
という感じでカボチャケーキがたくさん必要になるみたい!
駄菓子菓子、だがしかし、

甘いカボチャパイ1,200Zeny
(1個)
穀物240zeny
(1個)
ミルク30zeny
(1個)
カボチャケーキ作成セット
(甘いカボチャパイ15個、穀物30個、ミルク30個)
26,100zeny
(1セット)

1セット+900zで10個できるらしいので、1つ2,700zですかね^^たけーよwww
あとはクエストクリアで[衣装]デビルチ帽子をもらえるんだって!
なんかあまり興味沸かない内容でなんだかなーですが、同時にきた配置変更がぱねー!って話なので余裕があったら顔出します。

GW2 アップデート - October 22, 2012

とりあえず気になるところだけ翻訳。

HOLIDAY
Happy Halloween! Let the trick-or-treating begin. The “Mad Kings” have dusted off their costumes and are taking to the stage, telling their jokes to make the children laugh. It’s a lighthearted holiday, and only children truly believe that the spirit of Mad King Thorn once appeared in Tyria. No one has actually reported seeing him in over two centuries. These days, he’s nothing more than a tale told to make children squeal and behave.
But, paranormal activity in Tyria is on the rise, and Durmand Priory scholars have taken notice. They’re not sure what’s going on, but they aim to find out! Something’s not right.
From October 22 through November 1, Tyria is under the shadow of the Mad King. The weeklong event will unfold in four acts, each introducing new content to explore and experience, including decorations for Tyria and the Mists, minigames, Halloween-specific dynamic events, holiday crafting recipes, and mind-blowing jumping puzzles.
Join us on October 31 (midday, Pacific Time), when we’ll celebrate the holiday pinnacle with a bang!
This is the premiere holiday release for _Guild Wars 2_, and we’re blasting out of the gate! Visit Lion’s Arch to begin digging into the Halloween content.

COMMERCE
Black Lion Chest Changes

  • Halloween items have been added to Black Lion Chests for a limited time only!
    >Black Lion Chestsに期間限定でハロウィンアイテムが追加されました。
    • There is now a chance to get new Halloween-themed weapon skins by opening Black Lion Chests. All weapon skins are tradable.
      • Chain Sword Skin
      • Ghastly Grinning Shield Skin
      • Greatsaw Greatsword Skin
      • Grinning Gourd Rifle Skin
      • Scythe Staff Skin
      • Severed Dagger Skin
    • There is now a chance to get new Halloween-themed shoulder armor skins by opening Black Lion Chests. All shoulder armor skins are tradable.
      • Deathly Shoulderpads Skin
      • Deathly Avian Shoulderpads Skin
      • Deathly Bull Shoulderpads Skin
    • All Black Lion Chests have a chance to give these items, but only until the end of the Halloween events.
    • Get Black Lion Keys from the Consumable section of the Gem Store to open your Black Lion Chests.
      New Items in the Gem Store
  • Halloween costumes are now available in the Gem Store! These costumes are on sale until November 6th.
    >ハロウィン衣装は11月6日までジェムストアで販売されます。
    • The Witch’s Outfit can now be purchased in the Style section of the Gem Store for 700 gems. This set of town clothes comes with 4 Costume Brawl skills and 1 companion skill.
    • The Mad King’s Outfit can now be purchased in the Style section of the Gem Store for 700 gems. This set of town clothes comes with 4 Costume Brawl skills and 1 companion skill.
  • Spooky Tonics are now available in the Gem Store! Ghost, skeleton, and zombie tonics are all on sale until November 6th.
    >不気味なトニック(ゴースト、スケルトン、ゾンビ)11月6日までジェムストアで販売されます。
    • Each tonic turns you into a spooky creature for 1 hour.
    • While active, tonics give you access to Costume Brawl skills.
    • Tonics can be found in the Consumable section of the Gem Store for 35 gems apiece or 125 gems for a pack of 5.
  • A set of 3 spooky minis is now available in the Gem Store! This item is on sale until November 6th.
    >不気味なペット3匹は11月6日までジェムストアで販売されます。
    • This set includes a ghost, skeleton, and spider miniature for 500 gems in the Minis section of the Gem Store.
    • These collector minis are account bound and cannot be traded.
  • The Devil Horns town clothes hat is now available for free in the Gem Store. This item is available until November 6th.
  • The Phantom’s Hood town clothes hat is now available for 200 gems in the Gem Store. This item is on sale until November 6th.
  • Personalized Trick-or-Treat Bags are now available in the Gem Store. These items are on sale until November 14th.
    • Each bag contains food items, recipes, tonics, crafting materials, or pieces of candy corn. 
    • Personalized Trick-or-Treat Bags can be found in the Consumable section of the Gem Store for 100 gems apiece, 375 gems for a pack of 5, or 2,000 gems for a pack of 35.
  • Halloween PvP Finishers are now available in the Gem Store! These items are on sale until November 6th.
    • Replace your PvP finishing move with a scarecrow or special Mad King finisher for 1 hour.
    • These PvP Finishers can be found in the Consumable section of the Gem Store for 75 gems apiece or 275 gems for a pack of 3.
  • New town clothes hats are now available in the Gem Store!
    • Aviator Caps and Bunny Ears are both now available in the Style section of the Gem Store for 200 gems apiece.

COSTUME BRAWL
>コスチューム乱闘

  • Costume Brawl is a spontaneous battle for points that can occur anywhere in the world by using town clothes, toys, and transformation tonics.
    >コスチューム乱闘は街中だろうと発生する街服、装備、変身トニック状態で行うポイント制バトルです。
  • Equip town clothes, toys, or consume transformation tonics to gain access to Costume Brawl skills. Costume Brawl skills are labeled as such in their descriptions.
  • Using Costume Brawl skills puts you into Costume Brawl mode and makes you a valid target for other brawlers. 
  • Use your Costume Brawl skills to hit other players in Costume Brawl mode to gain points and avoid being disabled by taking too many hits yourself.
  • Gaining points in Costume Brawl is fun and can earn you achievements.
    >コスチューム乱闘で得たポイントはあなたのアチーブメントとして報酬を得ます。
  • To exit Costume Brawl, use the Time Out skill.
  • Entering combat will automatically remove you from Costume Brawl.

ACHIEVEMENTS
In response to several letters from the Tyrian Explorers Society, we have made the following changes to recognized achievements:

  • Added karma rewards to daily and monthly achievements.
    >デイリー/マンスリーアチーブメントの報酬にカルマが追加されました。
  • Added 19 new exploration achievements to the “Explorer” achievement list, including “Dive Master,” which tracks unique diving goggle uses.
  • Added a new “Jumping Puzzles” achievement category.
    • Moved all existing jumping puzzle achievements from the “Explorer” category to the “Jumping Puzzles” category.
    • Added 4 additional jumping puzzle achievements.
  • Added a new “Bosses” achievement category.
    • The “Crash Landing” achievement has been moved from the “Explorer” category to the “Bosses” category.
    • Added 7 new boss achievements.

MYSTIC FORGE
“The Mighty Zommoros has been caught failing to notice the generosity of those who grant him gifts. The Mighty Zommoros will now appropriately reward baubles to those who bring him offerings.”—The Mighty Zommoros

  • The Mystic Forge ingot-conversion recipes for bronze, copper, gold, and darksteel have been fixed to reward correct materials. 
  • The Mystic Forge recipe for the Abyssal Scepter has been fixed to correctly award the Abyssal Scepter.
  • The Mystic Forge recipe for the Lidless Eye now requires 10 giant eyes.
  • The Mystic Forge recipe for Titans’ Vengance has been fixed to correctly award Titans’ Vengance.
  • The Mystic Forge recipe for the Wall of the Mists now requires 250 orichalcum shield bosses instead of powerful blood and 30 giant eyes instead of 1.
  • Zommoros has been reminded to give out baubles for less desirable (low-level) rare weapons.
  • Fixed a bug in the Mystic Forge conversion recipies for rare Glacial Ingredientsthat cause them to reward Charged Ingredients instead.

EVENTS
There is a skritt burglar on the loose in Tyria! Adventurers that encounter this thieving rodent are encouraged to confiscate whatever loot they can shake out of her.

  • Added over 30 events across the game.
  • Fixed a stuck event chain in Straits of Devastation.
  • Fixed a blocking bug in the event “Defend the Leaders of Caer Evermore from the Risen” in Timberline Falls.
  • Fixed a potential blocking bug caused by the event “Destroy the Risen broodmother to free Rakkan” in Cursed Shore. 
  • Fixed a potential blocking bug in the event “Rescue Scholar Alil Rodez” in Lornar’s Pass. 
  • Fixed a bug preventing Siege Master Marith from collecting catapult parts in Kessex hills.
  • Fixed a bug preventing Tactician Footi from setting up her cannon in Cursed Shore.
  • Fixed a bug preventing skritt from being driven out of Nentor’s Mine in Lornar’s Pass.
  • Lengthened the time between events when attempting to hold Arah and made repeated attempts at holding Arah more difficult.
  • Lengthened the time between events when attempting to hold the Temple of Grenth.
  • Lengthened the time between events when attempting to hold the Temple of Melandru and made repeated attempts at holding the Temple of Melandru more difficult.

WvW

  • Fixed an exploit that allowed players to occasionally teleport through walls.
  • Reduced the range at which players could interact with completed arrow carts.
  • The blue team’s start point on the green Borderlands has been changed to no longer remove allies from the area.
  • The Charr Land Mine is no longer usable in WvW areas.

PvP

  • Fixed bugs that allowed teleporting before a match starts.
  • Fixed bugs for getting into team bases in Legacy of the Foefire and Battle of Kyhlo.
  • Svanir has been updated to have slightly more health in Forest of Niflhel.
  • Paid tournaments will be available soon. To ensure the best experience possible, free tournaments will be used to make sure everything is working smoothly before bringing paid tournaments online. Thank you all for your patience.

GENERAL UPDATES
The Durmand Priory is currently investigating an ancient dwarven door recently unearthed in Dredgehaunt Cliffs. Meanwhile, strange reports of a caravan of shark tanks crossing the fields of Fireheart Rise are presumed to be a hoax.

  • Jumping puzzles and open-world minidungeons have updated reward tables.
  • Added 3 new jumping puzzles. 
  • Added more diving goggles throughout Tyria.
  • Citadel of Flame medium armor coats now include the warning text “This coat hides shoulder armor.”
  • Butter and chocolate no longer drop from loot bags of level 50 and above.
  • Butter and chocolate no longer drop from Supply Bags dropped by centaurs, Stolen Supplies dropped by ettins, Ritual Bags dropped by Flame Legion, or Materials Bags dropped by Inquest.
  • Increased the chance to get vanilla beans from herb nodes in the Tarnished Coast and Steamspur Mountains.
  • Increased the respawn timers for omnomberries, black crocus, ghost pepper, lotus, and Orrian truffles to 5 hours.
  • Reduced amount of cinnamon dropped from nodes from 3,5 to 1,2. Cinnamon now only comes from green wood nodes.
  • Reduced amount of walnuts dropped from nodes from 3,5 to 1,2. Walnuts now only come from soft wood nodes.
  • Removed parsley and thyme from herb nodes in the Tarnished Coast and Steamspur Mountains.
  • Rune of the Noble (Superior): Updated drakehounds summoned by these runes to die after 60 seconds.
  • Rune of the Pack (Major and Superior): This upgrade’s on-hit effect now works properly.
    STORY
  • The story step “Estate of Decay” has been updated to make door interaction more consistent.
  • The story step “Mightier than the Sword” has been fixed so that using the mesmer elite skill Moa Morph on Steag will not prevent progress.
  • The story step “The Battle of Fort Trinity” has been fixed to avoid a problem that could prevent progress in co-op mode. A problem that could prevent progress while defending the gate has been also been fixed.
  • The story step “The Blossom of Youth” has been fixed to avoid a problem where bypassing a section could prevent progress.
  • The story step “The Hatchery” has been fixed to avoid a problem that could prevent progress.
  • The story step “Trading Trickery” has been fixed to avoid a problem that could prevent progress.
    DUNGEONS
    Dungeons now award karma on completion. The first-time karma reward for completing the story of a dungeon is larger than subsequent story runs. The first time per day a player completes an explorable path for a dungeon, the karma reward equals (Player Level) * 23.5. For the rest of the day, subsequent runs of the same path will reward karma equal to (Player Level) * 9.5.
    Ascalonian Catacombs
  • Fixed an area where players could get outside the map in the Flooded Temple.
    Caudecus’s Manor
  • Gunpowder Morgan’s maximum range and damage have been updated.
    Sorrow’s Embrace
  • Inquest Grenadiers have been reassigned to a new task; some new enemies await on the long road.
  • Kreutzerova will no longer prioritize a player at the dungeon entrance when first encountered.
  • Nokk’s Gravity Distortion now properly displays the time you are distorted.
  • Shukov’s golems now properly display during his event.
  • Shukov’s mark II golem has had its electric field updated to be a bit more dangerous now.
  • The lava in some areas is now behaving as lava should.
    Twilight Arbor
  • The maximum range of Nightmare Vines has been increased.
     

PROFESSION

  • Reduced fear’s maximum stacks to 5 to prevent excessively long periods of time where players don’t have control of their character.
    >プレイヤーのコントロール不可な時間が過度に長くなるのを防ぐため、フィアーの最大スタックが5に制限されました。
  • Updated the stability boon to stack duration up to 3 times.
    >スタビリティが3回までスタックできるようになりました。

    Elementalist
  • Air Pocket: This skill no longer allows players to shadowstep out of water.
  • Cone of Cold: The healing gained from the this skill’s heal attribute has been increased from 480 to 780 at max level.
  • Earthquake: The responsiveness of skills used after this skill has been improved.
  • Fire Grab: This skill has had its attack angle increased.
  • Glyph of Renewal: This skill no longer resurrects dead allies; it only revives downed ones.
  • Lightning Touch: This skill has had its attack angle increased.
  • Magnetic Grasp: The responsiveness of skills used after this skill has been improved.
  • Ring of Earth: This skill now applies cripple.
  • Signets: All signets have been updated to function properly with the Earth Magic traits Written in Stone and Signet Mastery.
  • Downed State Updates
    • Discharge Lightning: This skill can now stack vulnerability up to 2 times.
    • Grasping Earth: This skill has been moved to skill 3 and given a 10 second recharge. Damage has been increased by 50%, and it bleeds enemies on every pulse. This skill can now be interrupted by other skills.
    • Vapor Form: This skill has been moved to skill 2, is instantly available upon being downed, and has a 20-second recharge.
  • Guardian
  • Leap of Faith: This skill’s functionality has been improved to make it more reliable.
    >持ち替えによるクールダウンキャンセルが出来なくなりましたorz
  • Line of Warding: This skill is no longer able to move friendly NPCs around.
    >NPCの強制移動が出来なくなりました。
  • Protector’s Strike: This skill has had an exploit removed that caused it to block longer than intended.
    >仕様より長かったブロックを削除しました。
  • Renewed Focus: This skill may now be used on the move.
    >移動しながら使用可能になりました。
  • “Save Yourselves!”: This skill has now been split between PvP and PvE. In PvE, players will notice no difference. In PvP, this skill’s boon duration has been changed to 5 seconds.
    >PvP時における効果時間が5秒に減りました。
  • Shield of Absorption: This skill no longer blocks some friendly NPC missiles.
    >味方NPCの攻撃まで吸収しないようになりました。
  • Symbol of Wrath: This skill’s attack has been improved by 10%.
    >攻撃力が10%増加しました。
  • Virtue of Courage: This skill has been updated to not apply aegis each time the user bobs in and out of water.
    >水中、水上の行き来によってイージスを得ることが出来ないようにしました。

    Thief
  • Assassin’s Signet: This skill has been updated to grant 15% damage for 5 attacks rather than 50% damage for one attack.
  • Basilisk Venom: This skill’s buff now applies for the appropriate duration of 30 seconds.
  • Disabling Shot: This skill can now be fired continuously at targets behind the player without the ability jumping them back toward the target. This skill now also has a cost when firing at targets behind the player.
  • Flanking Strike: This skill’s first attack is now unblockable.
  • Ink Shot: This skill no longer allows players to shadowstep out of water.
  • Nine-Tailed Strike: This skill has been fixed to properly provide the intended amount of initiative.
  • Shadow Refuge: This skill’s stealth removal tripwire has been updated to properly match the skill’s effects.
  • Whirling Axe: This skill has had evasion removed from the ability and has a missile-reflection effect applied to the whirl effect.

    Mesmer
  • Arcane Thievery: This skill now appropriately removes the aegis boon rather than being blocked by it.
    >イージスによってブロックされず、適切に機能するようになりました。
  • Confusing Images: This skill has been updated to fire at its correct distance.
    >スキル射程を適正距離に修正しました。
  • Cry of Frustration: This skill’s tooltip now accurately shows that confusion it applies lasts for 3 seconds.
    >このスキルのツールチップはコンフュージョン効果時間のラスト3秒を正確に示すようになりました。
  • Mirror of Anguish: This trait no longer functions on necromancers when they have Reaper’s Protection active.
    >このトレイトは
    Reaper’s Protectionをアクティブにしたネクロマンサーには効果を発揮しないようになりました。
  • Phantasmal Warlock: This illusion’s recharge between attacks is now slightly longer.
    >攻撃間隔が若干長くなりました。
  • Phase Retreat: This skill should no longer teleport players into geometry or other places they shouldn’t be getting into.
    >このスキルのテレポートによって進入できるべきでない場所への進入が不可能になりました。
  • Scepter Skills: Projectile skills for the scepter have had their velocity increased by 33%.
    >セプターによる発射速度が33%上昇しました。

    Engineer
  • Elixir B: This skill’s toolbelt skill now accurately reflects only one boon being applied to allied targets.
  • Mine Field: This skill’s recharge has been reduced to 20 seconds.
  • Throw Mine: This skill is now unblockable when it detonates.

    Warrior
  • Battle Standard: This skill no longer goes on full recharge if it’s interrupted while being activated.
  • Brutal Shot: This skill can now stack vulnerability up to 2 times.
  • Forceful Shot: This skill’s damage has been increased by about 70%, and its activation time has been increased.
  • Stomp: The responsiveness of skills used after this skill has been improved.
  • Tremor: This skill can now be activated while moving.

    Necromancer
  • Corrupt Boon: This skill now properly removes aegis rather than being blocked by it.
  • Fetid Ground: This downed skill now has a Dark combo field. Its visual effects have been updated to show its actual radius.
  • Life Leech: This downed skill’s damage has been increased by 25%.
  • Spectral Walk: Removing this skill from a skill slot while it’s active will now remove all benefits gained from activating the ability.
  • Spinal Shivers: This skill now properly removes aegis rather than being blocked by it.

  • Mac Beta Client

    • Fixed a bug that prevented players using Apple keyboard varieties other than US English from binding the key to the left of the “1” key in the Control Options panel.